THE ART OF STORYTELLING
A discussion about the art of storytelling; how to tell your own personal story to inspire and influence others. In this workshop we will be discussing some of the key techniques you can use to tell a good story, why storytelling matters and which examples of great storytelling inspire us. This workshop is based on the ideas and experience of writer and filmmaker Andrew Stanton: creator of Toy Story, Finding Nemo and WALL-E.
LET’S BEGIN WITH A JOKE
*** If you want to hear my joke then come to the workshop. I decided not to put the joke on here otherwise you won't laugh at the workshop!
STORYTELLING IS JOKE TELLING
Storytelling is joke telling. It's knowing your punch line, your ending, knowing that everything you're saying, from the first sentence to the last, is leading to a singular goal, and ideally confirming some truth that deepens our understandings of who we are as human beings. We all love stories. We're born for them. Stories affirm who we are. We all want affirmations that our lives have meaning; and when we connect through stories we can find this meaning. It can cross the barriers of time, past, present and future, and allow us to experience the similarities between ourselves and through others, real and imagined.
WHY STORYTELLING MATTERS
Storytelling predates writing, with the earliest forms of storytelling usually oral combined with gestures and expressions. Since prehistoric times people have been sat around fires telling stories to one another. For most of human history storytelling was the primary source of entertainment and a way to pass on important knowledge from one generation to the next. Today storytelling is every bit an essential skill to be able to communicate effectively, to entertain, inspire and influence the people around you. Perhaps you are giving a speech at a wedding or you are giving an important presentation at work. No matter what you have to say, mastering the art of storytelling can enable you to have a greater influence on your audience and achieve better results in almost all aspects of your life.
MAKE ME CARE
The American children's television host Mr Rogers always carried in his wallet a quote from a social worker that said, "Frankly, there isn't anyone you couldn't learn to love once you've heard their story." Perhaps the most important ingredient of any story is to make your audience care. This could be emotionally, intellectually, aesthetically, it doesn’t matter, just make them care! Above all, people relate to other people more than anything else. It is what we are hardwired to do. No matter what you are trying to sell or communicate, if you put a real person at the heart of your story, then people will care more. If you can talk about your own personal experience then even better. People pay much more attention when they can identify with the story and a first-hand experience is a thousand times more engaging than telling a story about a friend of a friend or someone you don’t even know.
*** THIS IS ONLY THE BEGINNING OF 'THE ART OF STORYTELLING' WORKSHOP! IF YOU WOULD LIKE TO EXPERIENCE THIS CONVERSATION WORKSHOP IN FULL, WITH A GLASS OF WINE AND A FRIENDLY GROUP OF PEOPLE, THEN PLEASE CONTACT US TO FIND OUT HOW TO PARTICIPATE.
The rest of this workshop will discuss...
- HUMANS OF NEW YORK
- MAKE A PROMISE
- KEEP THE AUDIENCE GUESSING
- THE UNIFYING THEORY OF TWO PLUS TWO
- BE AUTHENTIC
- DON’T MAKE YOURSELF THE HERO
- KEEP IT SIMPLE
- PRACTISE MAKES PERFECT
- EXAMPLES OF GREAT STORYTELLING
- A STORY BY JAMES
Tell us one example of great storytelling that you know? Please let us know by leaving a response in the comment section below.
- “You scared the living daylights out of me!" : (expression) [Portuguese: assustar muito]
- cab: (noun) [Portuguese: táxi] - taxi
- to matter: (verb) [Portuguese: importar] - be of importance; have significance.
- gesture: (noun) [Portuguese: gesto] - a movement of part of the body, especially a hand or the head, to express an idea or meaning.
- wallet: (noun) [Portuguese: carteira] - a pocket-sized, flat, folding holder for money and plastic cards.
- hardwired: (adjective) [Portuguese: hardwired] - involving or achieved by permanently connected circuits.
- principal: (noun) [Portuguese: diretor] - the person with the highest authority or most important position in an organization, institution, or group. In the American English they say the principal of the school. In British English it is headteacher of the school.
- affirmation: (noun) [Portuguese: afirmação] - the action or process of affirming something or being affirmed. - "he nodded in affirmation"
- punch line: (noun) [Portuguese: parte final de uma piada] - the final phrase or sentence of a joke or story, providing the humour or some other crucial element.
- jail cell: (noun) [Portuguese: cela de prisão] - a cell in a prison, in which a prisoner is locked.
- to deepen: (verb) [Portuguese: aprofundar] - make or become deep or deeper. - "the crisis deepened"
- to predate: (verb) [Portuguese: predecer] - exist or occur at a date earlier than (something). - "this letter predates her illness"
- first hand: (adjective & adverb) [Portuguese: em primeira mão] - (of information or experience) from the original source or personal experience. "Neither of them had any first hand knowledge of Andean culture"
- slingshot: (noun) [Portuguese: estilingue] - a forked stick, to which an elastic strap (or a pair of elastic bands connected by a small sling) is fastened to the two prongs, typically used for shooting small stones.
- pebble: (noun) [Portuguese: seixo] - a small stone made smooth and round by the action of water or sand.
- to propel: (verb) [Portuguese: impulsionar] - drive, push, or cause to move in a particular direction, typically forward.
- immerse: (verb) [Portuguese: imergir] - involve oneself deeply in a particular activity or interest. –
- predictable: (adjective) [Portuguese: previsível] – “the market is volatile and never predictable”
- to invoke: (verb) [Portuguese: invocar] - cite or appeal to (someone or something) as an authority for an action or in support of an argument.
- core: (noun) [Portuguese: núcleo] - the central or most important part of something.
- to boast: (verb) [Portuguese: gabar] - talk with excessive pride and self-satisfaction about one's achievements, possessions, or abilities.
- to hone: (verb) [Portuguese: afiar] - refine or perfect (something) over a period of time. "she has taken numerous workshops to hone her skills over the years"
- to deduce: (verb) [Portuguese: deduzir] - arrive at (a fact or a conclusion) by reasoning; draw as a logical conclusion.
- draws us in: (expression) [Portuguese: Nos atria] – to attract us closer.
- puppy: (noun) [Portuguese: filhote de cachorro] - a young dog.
- damn cute: (verb) [Portuguese: importar] - used for emphasis. E.g. VERY cute!
- whether: (conjunction) – se - expressing a doubt or choice between alternatives. “he seemed undecided whether to go or stay”
- wide-eyed: (adjective) [Portuguese: olhos arregalados] - having one's eyes wide open in amazement.
- secret sauce: (noun) [Portuguese: molho secreto] - a special feature or technique kept secret by an organization and regarded as being the chief factor in its success.
- humble: (adjective) [Portuguese: humilde] - having or showing a modest or low estimate of one's own importance.
- to witness: (verb) [Portuguese: testemunhar] - see (an event, typically a crime or accident) take place.
- artful: (adjective) [Portuguese: hábil] - showing creative skill or taste.
- hurricane: (noun) [Portuguese: furacão] - a storm with a violent wind, in particular a tropical cyclone in the Caribbean.
- "How to Tell a Great Story” Carolyn O'Hara, July 2014, Harvard Business Review
- “The clues to a good story” Andrew Stanton, February 2012, TED TALK
- "Hurricane", Bob Dylan , July 1975, song
© COPYRIGHT 2017 JAMES WJ SUTTON & ESTÚDIO447 ENGLISH CLUB
** SE VOCÊ GOSTARIA DE USAR O CONTEÚDO DESTE OU QUALQUER OUTRO BLOG POST/ WORKSHOP FAVOR ENTRAR EM CONTATO COM JAMES SUTTON PELO EMAIL JAMES(AT)ESTUDIO447.NET